A Collaborative project in creating an immersive story-telling experience about Batten's aviation history.
Tools: Figma, Adobe AE, & Blender
Target Audience: 9-12 years old kids
My role in the team: <Team-Leader> deliver a strategic vision in order to execute the 'masterpiece'.
Here are our top 3 case studies that we research about. The circle of life is our major lead when it comes to building the space and environment that is needed for the immersive story-telling can be displayed.
Early Stage, Visualboard Inspo
The mood direction we want to achieve.
Campaign Timeline
Lofi phase seems to be little or almost barely made any sense, as it is truly just the absolute first stage to how we want to develop the building of Jean's batten historical airplane in MOTAT.
Along side with my teammates, we worked on small animation too in which it is being used as part of our main asset to attract our main target audience.
Moreover, me alongside with my UX/Designer partner lead, we decide to create the mini museum inside 3D blender. I mainly work on adding lighting, and doing the video walkthrough to what or how is the museum look at closer angle.
Despite, not able to get a user testing done in the end we manage to achieve what we want to create, if there are like approximately one more extra week we would have been able to provide a user testing result(s).
Overall, working in this brief been such a thrill experience. Down below is the final result of the video walkthrough showcasing on what we as a team been working it on for over the course of 8 weeks.
Design Your Own Plane, and Watch It FLY!